Ironclad released today a crazy-huge set of balance changes for Sins of a Solar Empire and the Entrenchment expansion, viewable in the forum announcement. I think it's great that they've listened to the community and addressed game balance, now a year and a half from initial release. Real service to their customers.
Still reading over the changes, and while many of them seem beneficial (in that they just generally increase abilities or ship damage) a lot of the changes address shortcomings to ships in relation to abilities and starbases found in Entrenchment. Specifically, the siege vessels have all been increased in power and reduced in cost due to their difficulty in operating against starbases or other defensive installations.
The most exciting change I see is the update to the Halcyon Carrier of the Advent faction. The note from Ironclad reads: "Halcyon Carrier:
Adept Drone Anima reworked - now grants 1/2/3 extra squadrons instead of 1/2/3 extra strikecraft per squadron." More squadrons = goodness! Now it can be a serious carrier.
Gonna have to try these options out in multiplay soon.