Played a great and challenging game of Sins of a Solar Empire last night with Mike and Greg. We haven't done a whole lot of multiplayer, but it's a lot of fun. We all each prefer one of the races, so we have a lot of variety when we play.
Greg had an interesting strategy. Expand quickly, but once he encountered enemy opposition he turtled up, going to starbases and economic improvements rather than building a fleet. By not researching his fleet requisitioning, he focused on his economy and was earning far more credits than the rest of us due to his low overhead. As a result, he shunted those credits to me and Mike, allowing us to buy ships with abandon. At one point later in the game I queued four capital ships at once, while their crew research was being done.
In the end, the enemy was no match for the Vasari and Advent fleets backed by TEC capital. But we had some great fights with enemy fleets and starbases before they went down. Some pics below:
Above: The Vasari fleet under Admiral Mike with their front-line Enforcers take the brunt of the attack from the Orkulus Starbase as the legion Advent Fleet commanded by Lord Nick brings their beam weaponry to bear. Below: Advent Transcencia Star Base and TEC Argonev Star Base support one another to defend a system from the remnants of the escaping enemy Vasari fleet.