Thursday, October 30, 2008

Red Alert 3: The Allies

Playing around a little bit more with the game, and I had a chance to run through a skirmish with the Allies this time. The Allies, made up of the traditional western European powers along with the United States, center around strong naval and air strategies.

Base construction with the Allies are pretty standard; you queue up a building, and place it once it is complete. I thought the base defense turrets were interesting. They start life as missle turrets, but depending on what infantry you place inside, they change. Add a standard rifle infantryman and it turns into a triple-gun anti-infantry emplacement. Pretty cool.

Obviously the strong navy is a big draw for me. The biggest, baddest direct-attack warship is the Assault Destroyer. This is a strong anti-armor, anti-ship unit. It has an ability that makes it draw fire from other units, making it the perfect escort. The end of the line naval unit is the Aircraft Carrier. The destruction that this thing wreaks from afar is a sight to behold. Each ship comes equipped with a quintet of strike aircraft that it launches at your command. The ship also has a special ability called the Blackout missle, allowing it to do a targeted EMP blast and disable electrical systems in the radius.

Add in the anti-air, amphibious transport, and scout unit (the Dolphin!) and the Allied navy force is a powerful, versatile team. Should be fun to sneak around the end and blast the enemy from the sea!